tyFlow

If you’ve come here from my Instagram page looking for more information about tyFlow, well…my Instagram is currently where I post all the most recent test renders and information related to development. If you’ve come here wondering what happened to Zombox development, tyFlow is the reason I’ve been on a game development hiatus for the last while. If you’re wondering what tyFlow is, check out this cgPress article for a little more info.

To check out some stuff made with tyFlow, check out @_tyflow_ on Instagram, or @makegallery.

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5 Comments

  1. Dude. I will buy this. Bout time someone made this as awesome as it could be. Looking forward to supporting you! Hope Autodesk gives you a fat ass paycheck and integrates this shit!

  2. This is one of the most exciting Max related pieces of news in years!! It’s been tough watching other software packages improve in this area for so long. I was tempted to move away from Max many times but stuck it out! Congrats and can’t wait to try it.

  3. Bertil Butturini

    I’ll most probably buy it!! :-) hope that autodesk integrates it… when ever will be ready it will be cool to have some tutorials with it.
    Good job!!

  4. How much will the plugin cost?

  5. How’re things looking for release timing?
    I’m SUPER anxious to pick this up (could use it right now, actually).
    While I agree that it’d be great to see this integrated natively into Max, I selfishly would rather pay to have it as a stand-alone NOW, than to wait forever to see an Autodesk implementation.

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